Reddish

by asdHeyB
created Aug 9, 2014
Leaderboards
398 views | 770 downloads

Rating
/ 14 votes

Difficulty
/ 9 votes


map notes
After the massive failure of my last level, on this one I tried to correct some camera issues to avoid blind spots, I added more killboxes and made sure that the character could be unloaded everywhere. Please, let me know if there is anything wrong/missing/avoidable, I really appreciate users' feedback.

14 comments

Tinker
said Aug 9, 2014
dude

this rules
Riokaii
said Aug 9, 2014
This is pretty fucking good lol
Tropicallo
said Aug 9, 2014
Really nice map, I like it a lot.
lawatson
said Aug 9, 2014
2kool
get hype
Shin Rekkoha
said Aug 9, 2014
Map REALLY needs a death trigger or spikes (or a secret) to the right side of that slanted ramp at the beginning.  I jumped down it looking for secrets and fell forever, which is just bad map-making.  If you don't want players to go that way, kill them for it.  Jumping outside the forced camera route is common in stock maps and custom maps for secrets.
invert
said Aug 9, 2014
i explored there and ran into a deathzone, you must have fallen into a gap
asdHeyB
said Aug 10, 2014
well, the initial plan was to add a secret, but i completely forgot, sorry /:
EklipZ
said Aug 9, 2014
Kinda awkward and weird, but for some reason I quite like it. 4 hearts from me :p
invert
said Aug 9, 2014
fun
Bbop800
said Aug 9, 2014
I feel like the map could have used more checkpoints (or better checkpoint placement in general) but otherwise I had a lot of fun playing this. Keep it up!
Shin Rekkoha
said Aug 9, 2014
Yeah the first time I played it, I accidentally triggered a checkpoint after your wierd pit of enemies, which meant I had to perfectly execute that section plus the entire next one or not get SS.  A bit more space after landing on the other side of that pit, but before triggering a checkpoint, would've prevented that.  There are other spots where it would be easy to put a checkpoint between some obstacles, but there is only the cold grasp of death.
asdHeyB
said Aug 10, 2014
hm... i felt like three checkpoints in a ~1 min. long map was enough...
moar checkpoints next time!
thanks for the feedback
Morelia
said Aug 10, 2014
yahoo
Giamma
said Aug 11, 2014
Really great map.

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