Sky Castle

by Probably not Towelie
created Jul 14, 2014
Leaderboards
492 views | 790 downloads

Rating
/ 20 votes

Difficulty
/ 6 votes


map notes
Another stock level inspired map, lets see if you can guess which one (if you can't well... lets just say it's pretty obvious). Took me awhile to get the right look but it seems to have turned out quite nicely. Lots of angled walls will make for quick gameplay and hopefully will be fun. Enjoy!

Oh... I forgot to say, but thanks to Tropicallo, Jvcpro and Superkid for testing this one.
edited Mar 19, 2018

16 comments

fireball
said Jul 14, 2014
I like the transition.  I found myself not noticing dust in 2 places, partially due to the lower contrast of cloudy sky and dust, and partially because I'm apparently blind.
edited Jul 17, 2014
ShurykaN
said Jul 15, 2014
The camera going left is abysmal. There should've been another checkpoint before the end. Found 3 apples.
Probably not Towelie
said Jul 15, 2014
Left? Do you mean whenever you went left normally or just if you go left at the beginning?
ShurykaN
said Jul 15, 2014
Just at the beginning, it's really hard to know where to spikejump unless you cheese it with dustkid.
Probably not Towelie
said Jul 15, 2014
Oh well I really didn't focus on the camera for going left. Also not sure why that would detract from the actual level part.
Liam_Ditel
said Jul 15, 2014
Reminded me of a Scribblenauts Unlimited level somehow.
Ravencoff
said Jul 15, 2014
Also found 3 apples, and I agree the camera left caused most of the issues.  Otherwise, I liked the level a lot, including the apple section.
Probably not Towelie
said Jul 15, 2014
Also to anyone wondering there are four apples total.
lightningy
said Jul 15, 2014
Found 2 apples. Camera going left is annoying, didn't bother any further.
voxanimus
said Jul 15, 2014
gray background + gray enemies = not fun times
Probably not Towelie
said Jul 15, 2014
I could see everything perfectly fine.
Azure
said Jul 15, 2014
well you're the one who placed all the stuff, you expect it to be there, of course you'd be able to see it better than other people :P You could make a black level with a black background and still beat it because you designed it
Probably not Towelie
said Jul 15, 2014
That actually has nothing to do with the fact that I can pick out every enemy and all the dust just fine. Also the three people who tested it said nothing about how they were unable to see due to the similarity in colors.
Furkiepurkie
said Jul 16, 2014
I had no issues with visibility.
doicm
said Jul 15, 2014
I could see everything just fine.
Antinumeric
said Jul 16, 2014
I got back to the start of that other level you made by going left, then walked through a wall and fell forever.

Good level.

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