Great Hall

by Riokaii
created May 16, 2014
Leaderboards
339 views | 714 downloads

Rating
/ 12 votes

Difficulty
/ 6 votes


map notes
Experimented with levels in different area theme's again after the recent core temple map. This time i actually tried to capture the mansion platforming style while still keeping the original level recognizable. Hopefully it should play differently enough, but still feel familiar
edited May 16, 2014

5 comments

lightningy
said May 16, 2014
shitmap
Riokaii
said May 16, 2014
i wouldnt have it any other way <3
DrPhineas
said May 16, 2014
The map would be better if you had some actual flow to it.  Like having stairs and stuff so that you can add in slopes.
Riokaii
said May 16, 2014
the flow was in the lack of slopes (which mansion maps are lacking in) that was the entire point, to remove the slopes. It flows via groundboosts
DrPhineas
said May 17, 2014
Ah.  Well, I suck at those so, that would explain why I suck at this map :|

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