by Shin Rekkoha
created Apr 24, 2017
506 views | 1437 downloads

/ 26 votes

/ 4 votes

map notes
Every day the Evil One grows stronger.  His rampage, this hell, your loss: it was all inevitable.  There was nothing you could have done...  Or perhaps, there was something... but alas, it's too late now.

                                         We are sorry


                                                                             It's his fault

            She is worthless

                                     We never wanted this

                                                                        You still can't figure it out

                        RELEASE MEEEEE!

Recommended Music:

Old shitty super-farm leaderboards:
retagged May 7, 2017


Shin Rekkoha
said Apr 24, 2017
While our "No-Supers" trigger decided not to work in the first upload, we would like to think that the sudden deletion of hard work is all part of the theme of suffering.  Yes, this was retroactively intentional or something...
Last Hope
said Apr 24, 2017
Truly then, all hope is lost.
said Apr 24, 2017
Shin Rekkoha
said Apr 24, 2017
We see you found something you shouldn't have.  Best leave that where you found it.
said Apr 25, 2017
The visuals make the map look way more intimidating than it actually is.

That being said, I enjoyed this. (b'-')b
edited Apr 25, 2017
said Apr 25, 2017
i hate red and purple together, but i still loved the map lol
Shin Rekkoha
said Apr 25, 2017
Just out of curiosity, what color would you have picked for the entities.  White would be okay but didn't really fit.  Moving it more towards blue is even worse on the eyes, as pure red next to pure blue is the definition of eye rape.  But I was also already using the other direction of the spectrum for the spikes.  That pretty much only leaves Green, which would be the easiest on the eyes and provide ample contrast but also look stupid as hell in... hell.  That was my thought process at least.
said Apr 27, 2017
Cyan/Turquoise always works everywhere
said Apr 27, 2017
no i think you probably made the best choice for the theme you were going for, it's just a combination of colors i've never enjoyed thats all
said May 9, 2017
1 screens... oh baby! A bit hard to see dust at times - an unfortunate side effect of layer 20 overlays = (. The forest spikes + the larger orange bush props make it more frustrating to try the tighter sections and be accurate. Maybe its my brain/eyes, but I found it hard to distinguish and it all kind of blended together. As mentioned in one of your previous maps, I know it doesn't fit the theme as well, but your maps looks so much cooler with the secret fog trigger.

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