Landscape

by Probably not Towelie
created Feb 3, 2015
Leaderboards
369 views | 728 downloads

Rating
/ 25 votes

Difficulty
/ 6 votes


map notes
Been sitting on this one for far too long so I put some last minute decoration in just to get rid of it. Enjoy.

Edit: I guess I should point out that if you use dustman or girl a dashjump is needed to progress through one part.
edited Mar 19, 2018

8 comments

Jvcpro
said Feb 3, 2015
Really great map! Best i've seen from you in a while. 5/5
indapop
said Feb 3, 2015
Administrator
☑ Tiny vertical platforms connected to ground/sky
☑ 60° walljumps and 30° slopes
☑ Ending with a super killing enemy on platform above you

Yup its a Towelie map
Giamma
said Feb 4, 2015
Very nice map! I liked a lot what you did with the foliage props and I liked the general atmosphere of the map.
Fun map too!
Furkiepurkie
said Feb 4, 2015
Administrator
22° slopes are so satisfying.
indapop
said Feb 4, 2015
As long as we're throwing around angle values, I had to check. Looks like it's pretty damn close to 27° (which would be complemented by 63°)

http://i.imgur.com/oWcACs8.png
edited Feb 4, 2015
Shin Rekkoha
said Feb 4, 2015
22.5 degrees is half of 45 degrees, but is incorrect.  27 is in reference to actual geometry though.  Dustforce is a game of tiles.  The tiles are 1X1.  When you use a rise1/run1 or rise1/run2 slope (the only options in the editor) or any rotation of them, the only resulting angles are 0 deg, 26.57 deg, and 45 deg.  It has always been 27(26.57) and never been 22.

http://www.archtoolbox.com/measurements/geometry/slope.html
indapop
said Feb 5, 2015
oh, makes sense. atan(1/2) = 26.57
Meark
said Feb 4, 2015
You never responded to my email but this still looks great. :3

Please log in or register to post a comment.