1 sky temple

by slug
created Apr 27, 2014
Leaderboards
258 views | 500 downloads

Rating
/ 14 votes

Difficulty
/ 6 votes


map notes
First level I made, enjoy!
I tried to make it flow easily, so it shouldn't be too difficult.

17 comments

doicm
said Apr 27, 2014
Amazing level! Well done for a first.
Captain Syrup
said Apr 27, 2014
Really a lot of fun. I liked the music fade in a lot, though it did still seem a little quiet.
You did a very good job on the flow aspect, my favorite part was that dust block bit over the spikes. Hope to see more out of you in the future!
slug
said Apr 27, 2014
Wow, thank you!
IMMaxPower
said Apr 27, 2014
pretty nice first level :)
really like it, fun to play :>
ABoss
said Apr 28, 2014
Nice one slug!
Damselfly
said Apr 28, 2014
Some parts felt kind of weird, but very nice for a first level! Oh, and keep in mind that some people, like me, run Dustforce on potatoes; I drop to like 5 FPS due to all the rain at the end :P
Captain Syrup
said Apr 28, 2014
I thought some bits felt strange as well but I figured out why when I watched his replay. He made the whole map to be played without dashing once. It came out especially well considering, but it did make some of the obstacles feel a little sticky and misplaced.
slug
said Apr 28, 2014
Oops. I'll take that into consideration in the future. Thanks for the feedback.
Probably not Towelie
said Apr 28, 2014
Nice job! My only gripe would be the slanted walls before a jump with dust on them, kinda awkward but other than that its great!
Jvcpro
said Apr 28, 2014
This ruined level for me. http://gyazo.com/0af3aef30dacf71878fe85a9c24b3c1f

incase its hard to tell, i went straight through that dumb block...
Furkiepurkie
said Apr 29, 2014
It happened to me as well but to say it ruined the whole level.. ^^;
slug
said Apr 29, 2014
I don't know why that happened... Maybe because the large amounts of rain made you lag through it? Sorry about that.
Captain Syrup
said Apr 29, 2014
It's just the way those blocks work for some reason. They goofy. Like towelie said, those bits aren't really all that fun even when they do work, having to hold back into them feels kind restrictive. While it's no big deal and certainly didn't ruin the level you should try to use slightly different configurations for your ramps in future maps. Tato is just being a drama queen, as far as I've seen it's their thing. :)
slug
said Apr 29, 2014
I'll try to design levels so you can move around more freely.
Jvcpro
said Apr 30, 2014
Levels get easily ruined for me :P Probably mostly because i fell through it like the first 5 times trying to SS
Morelia
said May 1, 2014
You should have other people playtest your maps as well so you can catch things like these more easily. Not like I do it... :P
Morelia
said May 1, 2014
noice

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