At Sea

by Giamma
created May 2, 2013
Leaderboards
604 views | 665 downloads

Rating
/ 25 votes

Difficulty
/ 14 votes


map notes
A map with sea...calm sea...very calm sea!
retagged Jun 8, 2014

20 comments

Kuroonehalf
said May 2, 2013
The visuals in this level are so awesome. Really cool work dude.
edited May 2, 2013
Giamma
said May 2, 2013
Thanks! I wasn't so convinced of the backgound because it seemed a bit empty... I tried to put something but it was worse. So I left it empty^^
Furkiepurkie
said May 2, 2013
Seems like an excellent choice of background to me. I also love these clouds!
Liam_Ditel
said May 2, 2013
Oh, it reminded me a Castaway, so peaceful and relaxing. Amazing bungalows and clouds.
aolkbird
said May 2, 2013
huehue...
voxanimus
said May 2, 2013
gibe flotation device plos
czulki
said May 2, 2013
Really cool level, loved the clouds.
Giamma
said May 2, 2013
Too much love for the clouds!
KrackoCloud
said May 2, 2013
Everybody loves the clouds!

Also wow this map makes me feel like a terrible Dustforce player for some reason
Giamma
said May 3, 2013
You used the "shortcut"(?) before the second bungalow. Nobody else has used it...great!
GrizzlyWilly
said May 2, 2013
Gorgeous map.  Love the color choices and the tropical feel.
Denferok
said May 3, 2013
A level with a decent any% path? impossible!
Giamma
said May 3, 2013
Cool run!
lifeformed
said May 3, 2013
Super Administrator
For some reason I could NOT ss this level for the life of me, for like an hour.  None of the individual parts were hard, but there were so many little parts to mess up on without being able to recover.  I kept messing up my jumps off those platforms, and then I kept messing up with the upsidedown giga walls w/ turkeys, then when I finally got it I missed one peice of dust on the beginning of the zetta slope.
Giamma
said May 3, 2013
I also saw the replay of Yuecchi's run and he also missed one piece of dust on the beginning of the final slope.
I'm sorry but during testing I had no problems and I didn't realize that I could remove some dust.
voxanimus
said May 3, 2013
everything was stellar except for the upsidedown giga walls. aside from the fact that giga walls are overdone, the thickness of the walls prevented them from being easily completed by any char except dustkid. i, like lifeformed, had a devil of a time with dustman and then succumbed and eked out a crap run with dustkid. just a thought for the future.
Kuroonehalf
said May 3, 2013
Just delay your lights to cover more ground, it's pretty simple.
voxanimus
said May 3, 2013
haha yeah i know; i still think they're kinda awk.
Tinker
said May 3, 2013
Really gorgeous, fun stuff
Wis
said May 15, 2013
And with this, Giamma, you nailed 2 levels on 2.
That's impressive.

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