Generic Mansion
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A more "real" map that uses an updated version of the script i had in before.
http://atlas.dustforce.com/10622/bad-moving-prop
it now supports rotating props, "wobbling" props, and custom sprites. There are probably some bugfixes as well. Currently it still gets buggy on background layers and sometimes if you place X1 and Y1 on the same spot as X2 and Y2.
Unfortunately I think it might cause a bit of lag, :\. Let me know how bad it is I guess.
Thanks to:
Calistus for testing
Codeforce for answering my scrubby questions
http://atlas.dustforce.com/10622/bad-moving-prop
it now supports rotating props, "wobbling" props, and custom sprites. There are probably some bugfixes as well. Currently it still gets buggy on background layers and sometimes if you place X1 and Y1 on the same spot as X2 and Y2.
Unfortunately I think it might cause a bit of lag, :\. Let me know how bad it is I guess.
Thanks to:
Calistus for testing
Codeforce for answering my scrubby questions
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