grape choice

by fishmcmuffins
created Feb 24, 2016
Leaderboards
524 views | 3516 downloads

Rating
/ 7 votes

Difficulty
/ 6 votes


map notes
map i put together inspired by sleuth's newest map and a few various ideas from different maps i wanted to compile

made for man, probably doable as anyone just wont be fun lmao

have fun, this is pretty really hard
edited Feb 24, 2016

8 comments

Ravencoff
said Feb 24, 2016
That ending dustblock is murder with dustworth = /

Dropping into a giga wall is probably doable but... not right now.

Cool level for the rest of it.
fishmcmuffins
said Feb 24, 2016
YEAH i tried to make that section not terrible for kid/worth without ruining it for man but i couldnt get it to work out
msg555
said Feb 24, 2016
Administrator
Try making a hard map next time
fishmcmuffins
said Feb 24, 2016
no u
fishmcmuffins
said Feb 24, 2016
dangit ur right, i wont let you down next time mate
edited Feb 24, 2016
aSwedishMagyar
said Feb 24, 2016
*heavy breathing*
Shin Rekkoha
said Feb 27, 2016
Too tough for me, but very very clever.

I'd just like to recommend a trick for virtual maps of this style: using another different colored layer and overlapping the collision tiles above or below.  It helps emphasis spikes/dust/dustblocks and makes those things "pop" more instead of making it all one color.  Then you can play with 2 different colors for collision stuff on top of a third color for entities.

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