Narrow Laboratory

by Kuitar
created Sep 28, 2015
Leaderboards
368 views | 717 downloads

Rating
/ 11 votes

Difficulty
/ 4 votes


map notes
Wanted to test out some small gimmick so I made a map.

12 comments

TheDarksideofSnow
said Sep 28, 2015
The second to last checkpoint might have given me cancer.
voxanimus
said Sep 28, 2015
RIP snow's telomeres
lightningy
said Sep 28, 2015
That 2nd to- oh.
voxanimus
said Sep 29, 2015
if the end wasnt so finicky this would actually be quite a fun map

i like that you incorporated one of those ladders
Jvcpro
said Sep 29, 2015
Yeah agree with snow here. Didn't even know what I was supposed to do once I got there.
indapop
said Sep 29, 2015
i thought it was pretty clear, but thats probably because i spend too much time on shitty gimmick maps.
Kuitar
said Sep 29, 2015
Yeah I really wasn't sure how long people were going to take to figure that one.
But I feel like once you understand it, it's really not that bad. Just have to get used to the timing.
Giamma
said Sep 29, 2015
The final trick is really cool and fun but if there was a way to not use spikes it would be better imho.
Also the rest of the map I think it requires too much unnecessary precision/quickness (to SS) ...I need easier maps! :p
edited Sep 29, 2015
Shin Rekkoha
said Sep 29, 2015
I make easy maps cus I'm bad.  I might try to SS this later but I doubt I will put in the time when I could use it for making more easy maps.
Kuitar
said Sep 29, 2015
Wow shin, advertising yourself in comments of my maps :^)
Shin Rekkoha
said Sep 29, 2015
I have to decide between grinding these maps, or making more maps.  Watching a replay it's fine if I determine that the gimmicks are 2 hard 4 me. Saves me hours of frustration and that means hours of prop spamming instead.
Probably not Towelie
said Sep 29, 2015
End part is kind of annoying for the sole reason that there are spikes right next to the exit of each ceiling slide. I can do it about 1 in 5 times which gets pretty tedious very quickly due to starting over like 10-15 times because I was half a second early or late in one of my jumps. So what I'm trying to say is good map, but I'm bad and it wasn't fun the 20th time restarting that climb.

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