Bounding Flow Final

by DAmata
created Sep 20, 2015
Leaderboards
377 views | 665 downloads

Rating
/ 13 votes

Difficulty
/ 3 votes


map notes
Here is the final version of Bounding Flow complete with all previous tweaks and environmental design overall. The goal of this level is smooth continuous motion mixed in with some light combat. I hope you all enjoy it. Let me know what you think in the comments below.
edited Sep 20, 2015

10 comments

Shin Rekkoha
said Sep 20, 2015
Did you ever consider removing some of the dust at the top of the first slope?  I know this map went through many revisions, but it forces people to land near the very top instead of doing more organic strats where they can land further down.
indapop
said Sep 20, 2015
also dust at the very top of the slope after the 3 totems. except that dust is hidden behind grass on layer 20. RIP
DAmata
said Sep 20, 2015
That's very helpful for me to know. I will remember that for future designs. I will probably leave this level as it is now unless I receive enough requested adjustments that I think warrants a new upload. Thanks.
Morelia
said Sep 20, 2015
gewd
Giamma
said Sep 20, 2015
Pretty good for a first map! The part in the thumbnail where you have to attack while you slide the slope is cool.
But the part with knights and totems broke the flow imho...I don't like to attack enemies :p
DAmata
said Sep 20, 2015
I debated a lot about their inclusion in the level but I decided to feature them so I could have a balance between platforming and combat. I can understand your thoughts as it does impede your motion. Thanks for the feedback.
Morelia
said Sep 22, 2015
Enemies are fine as long as you don't put too many in one spot and make the geometry of the "arena" more interesting than just a flat surface (imo). Knight Hall is a pretty good example.
lightningy
said Sep 21, 2015
I'm playing the same map again. Not even worth finishing. I know you want to learn and make your maps better, but having the same experience over and over again isn't worth my time.
ShinigamiMachine
said Sep 21, 2015
Really good work!
DAmata
said Sep 22, 2015
Thanks

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