Pata Durfakult

by Shin Rekkoha
created Jul 18, 2015
574 views | 806 downloads

/ 20 votes

/ 10 votes

map notes
"The only thing I know for real:"
"There will be blood... shed."

   Why hello there.  This is my peta block map, and guess what: it's hard.  In typical fashion, there are a lot of spots where you can slide directly into spikes.  That said, you can survive everything with the right inputs (even the ceiling slides, just release up at the right time).  At no point is it necessary to spikejump or to attack the dustblocks in order to SS... at least for Dustman and Dustgirl.  This map is significantly harder for Dustkid and Dustworth; I advise you don't use them at all, but you might need to attack dustblocks due to their interaction with them.

   The map has a dedicated any% route.  I placed plenty of spike covered blocks and death zones (and disabled supers) to enforce the actual route through the level.  There's some stuff you can still cheese, but you pretty much actually need to play this level the intended way (unlike peta difficult).  Most people don't care about stuff like that, but I do.  Why make an intricate route of obstacles if the player can just ruin it by: going around it / attacking it through walls / cheesing it with a super?  If you don't like that philosophy, don't play this map.  Trust me, you won't hurt my feelings, but this map will hurt you...

Happy Recommended Music:
Angry Recommended Music:


Shin Rekkoha
said Jul 18, 2015
I had a decent AD replay showing the route but my any% overwrote it in the score category :(
said Jul 18, 2015
dis tag
said Jul 18, 2015
I blame steam. stupid piece of shit
edit: I did it
edited Jul 18, 2015
Shin Rekkoha
said Jul 19, 2015
Good job sir.
Shin Rekkoha
said Jul 19, 2015
Congrats to Hourglass for his commitment and skill.
said Jun 29, 2016
I'm commenting a bit late, but this is an excellent map. I could see this being an alternate reality stock map version of Peta.
Shin Rekkoha
said Jul 1, 2016
Don't worry, I still read my emails so I find out about comments.  I don't really play Dustforce anymore and this map was needlessly difficult by any standard, but there are some people who still like it.  I'm glad you think it's excellent, but my remake of it is a way more reasonable and slightly more refined map:

I wanted to make some big final map before I quit but man I've just lost all interest in this game, and I'm too busy.
said Jun 20, 2023
Thanks for creating levels that draw me in.

Please log in or register to post a comment.