Derorrim

by Nerphs
created May 7, 2013
Leaderboards
512 views | 655 downloads

Rating
/ 22 votes

Difficulty
/ 10 votes

Tags
freeman

map notes
This level is hard, I guess. Maybe not. I don't know anymore.

26 comments

DouBLe
said May 7, 2013
No trust me this is hard.
DouBLe
said May 7, 2013
Apparently I'm missing dust somewhere, but I'm too tired to figure out where.

EDIT: Nevermind, I see it.
yxcv
said May 7, 2013
maybe its just me but dont think its hard i just woke up and got my ss in 3 trys first was sa but maybe its just me or was luck dont know too tired to think right now. the colour is a problem in this map i think i just dont like that depressing grey dark shit we need more happy coloured maps like pink or red. its a ok map not good and not bad and im still waiting for my stupidly hard map :(

EDIT: just tried it with dustman and i see why its hard dustkid makes this map easy
edited May 7, 2013
Nerphs
said May 7, 2013
I'm actually working on it right now, had a wedding this weekend in Portugal so no computer for like 5 days. I hate the map and the map hates me, so I guess is going well.
EDIT: path is done, I'll try to finish tomorrow. Still don't know if I want to make it pink. We'll see.
edited May 7, 2013
ABoss
said May 7, 2013
Naah man the map is awesome, I like the up and down color switch. And I think it's very doable. It feels a bit like your Encore, but a bit less speedy, I both enjoyed them. The symmetry is done in a pretty amazing way :D
edited May 7, 2013
Nerphs
said May 7, 2013
It gets really weird to make a path that should also work upside down.
Fun fact: it's not 100% symmetric.
ABoss
said May 7, 2013
Hehehe I found it.
TheBirdOfPreyB
said May 7, 2013
cool map, hard but i like it :D
GrizzlyWilly
said May 7, 2013
I feel like this could have been one of the difficults.
Kuroonehalf
said May 7, 2013
I really dislike the full color opacity. I've been grinding this for 2 hours because I always keep missing a patch of dust and it's nigh impossible to notice which one it is on the go.
Nerphs
said May 7, 2013
Placement memory, but I understand. I made a decision though, and I won't change it. Not that I can anyway, right? Right?...
Kuroonehalf
said May 7, 2013
Nope, the system does not support replacing the level files, you'd have to reupload it. But leave it, a few people already got their scores on it so it's kind of a hassle. Worth keeping in mind for future levels though.

edit: wee, got it finally.
edited May 7, 2013
Probably not Towelie
said May 7, 2013
The time is right for me to take my place.
Probably not Towelie
said May 7, 2013
I really liked this map, the length seemed to give it a little bit of an awkward feeling but it plays quite nicely. Great job!
aolkbird
said May 7, 2013
what did i miss..
Probably not Towelie
said May 7, 2013
Right before the long drop between the spikes where you heavied upward to get on the next platform. There is a small amount of dust that was put there as a result of heavying the small prism. http://img832.imageshack.us/img832/8020/85233567.png
Hope this helps!
edited May 7, 2013
Giamma
said May 8, 2013
Awesome idea! I want to make a similar map :O
Nerphs
said May 8, 2013
I got the idea by watching the image of this map: http://atlas.dustforce.com/1726/vgodea-nocil-noxia
Then I played it, and it wasn't what I expected. But it's fine, because the inspiration was still there.
Go for it, sharing ideas is the <3 of the community, or some shit like that.
voxanimus
said May 8, 2013
that last sentence sounds like you translated it straight out of Naruto
DoughNation
said May 8, 2013
Good luck staying sane while making a flipped level, flipping props is a chore like no other
Superkid
said May 8, 2013
Hey great map
but im not able to complete it with an S in completion. i watched my replay 2 times but i dont find it :-(
maybe someone can help me? =)
Nerphs
said May 8, 2013
Right at the beginning on the upside down slope.
Superkid
said May 8, 2013
thank you :-)
Seight
said May 8, 2013
So incredibly frustrating with the white tile set and the hard to see white dust in strange places. I've had to completely change how I played this level like 5 times now just because I found some patch of dust on a wall I didn't see before lol.

Love the idea/flow/design otherwise though.
edited May 8, 2013
lifeformed
said May 9, 2013
Super Administrator
Hnngg I keep missing one piece of dust in a different spot every time.
TheBirdOfPreyB
said May 9, 2013
Oh you thought this was a regular dustforce level? Silly Lifeformed! its a scavenger hunt!

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