by sunnyday
created Jun 18, 2016
293 views | 3532 downloads

/ 11 votes

/ 1 vote

map notes
From a bright map to a dark one!

Some stuff might be hard to see but I tried to make it forgiving so hopefully there wont be too many issues.

Enjoy! :)

1 comment

Probably not Towelie
said Jun 18, 2016
Might want to look into how to use cameras to allow players to see where the leaves lead (interest nodes work well). Also it looks like you used a fog prop on layer 20 which I would personally recommend against since it can make the leaves even harder to identify.

Edit: Just so you know the only camera problem was at the beginning where you drop down. Because of the washed out and dark colors, I didn't really see the leaves on the wall or even the enemy right there the first pass.
edited Jun 18, 2016

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