Neon lab

by DustCreep
created Sep 12, 2015
Leaderboards
436 views | 767 downloads

Rating
/ 17 votes

Difficulty
/ 5 votes


map notes
Two spots require rather precise timing, the rest should be fairly easy.
The route doesn’t feel like it has much room for creative strats, but we’ll see :)

10 comments

indapop
said Sep 12, 2015
Administrator
Reminds me a lot of Section 28, I like the open style with lots of options. I'm probably slow, but I had fun routing! Also the neon light effects are so cool
edited Sep 12, 2015
Jvcpro
said Sep 12, 2015
Section 8, Seight
Shin Rekkoha
said Sep 12, 2015
This is a solid map, but the art is actually kinda bland.  I mean not like intentional minimalism; this map seems like a map made by someone other than DustCreep.  I went into it expecting my socks to be blown off, but they're still on.  Maybe I'm just jaded but it doesn't seem up to your usual level.
DustCreep
said Sep 12, 2015
It's always like that when I try to work with the lab theme, sadly.
May be I should first make a forest map, then replace everything with lab tiles/props ^^
Sorry if I disappointed you, I wish I could "blow of your socks" consistently.

Sometimes you eat the bear, sometimes the bear eats you.
VirgateSpy
said Sep 13, 2015
Maybe try experimenting more with with the lighting on lab themed maps?
Shin Rekkoha
said Sep 13, 2015
Lab Lighting: http://atlas.dustforce.com/4678/final-dreadnought

It's funny, Lab tileset is probably my favorite one.
Leap
said Sep 14, 2015
I think you have used the "default" white tile a bit too much, there are other tiles available. Map's  fun to play and it is overall better than "section 28", imo.
VirgateSpy
said Sep 13, 2015
I like this map.
VirgateSpy
said Sep 13, 2015
the sub 38 dream
DustCreep
said Sep 13, 2015
VirgreatSpy

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