Vertigo
Rating
/ 14 votes
Difficulty
/ 10 votes
map notes
A revised version of Vertigo, as requested.
Changes:
-More killboxes on the outsides of the tower to prevent ridiculously long falls
-Edited triggers to allow for more contrast between foreground and background tiles
-Tweaks to difficulty of reaching the secret area (now slightly easier with all characters)
-Additional checkpoint when the player reaches the roof of the tower (just in case they accidentally fall off, they are not restarted at the middle of the tower)
As always, please let me know if there are any problems or if there are any additional edits you require.
Changes:
-More killboxes on the outsides of the tower to prevent ridiculously long falls
-Edited triggers to allow for more contrast between foreground and background tiles
-Tweaks to difficulty of reaching the secret area (now slightly easier with all characters)
-Additional checkpoint when the player reaches the roof of the tower (just in case they accidentally fall off, they are not restarted at the middle of the tower)
As always, please let me know if there are any problems or if there are any additional edits you require.
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