ForestTemple 1 2

by Suigetzu
created Sep 24
Leaderboards
140 views | 8 downloads

Rating
/ 3 votes

Difficulty
/ 1 vote


map notes
After escaping the first forest temple we now move deeper into the main temple in search of golden treasure!
A much more chill and flowing map.
Although with every temple there are traps so be careful!!!
I hope you enjoy!  
Feedback is always welcome!

4 comments

(~)Miles
said Sep 24
Moderator
Nice! I had a few times reading where to go in the level. For example when you climb up into the first prisim smash room (top right), it was unclear that you needed to go back down and hit that boost. Putting dust on that boost helps let the player know where to go

I also think the visual clarity could be improved. I would use different tile types on layers 9-6 (as it was the same as the one on layer 19). Or at the very least make it a bit darker so it blends in more. It felt very "cluttered" having both layer 19 and the parallax layers be the same, which made it hard to decipher what to do as you are playing.

I'm also not a huge fan of big boost into instant corner cuddle. Maybe it was because the spikes were a bit hard to see and the corner cuddle was only 1 tile, so it felt hard to react to on the spot.

Regardless, very cool map! Nice just on the artwork and the gameplay flowed nicely for the most part!
Keep it up!
Suigetzu
said Sep 25
Thank you for the feedback! It was my first time messing around with the parallax and layers.
and I wanted to make something more chill after Psyshock. XD
Jvcpro
said Sep 27
neat map, looks very pretty but a bit tricky to see. also has 2 v ceilings so im upset ( good map though in all seriousness)
jdude0822
said Oct 6
I like it, i think some of it was hard to see but the dust for the most part made it pretty easy to find where to go. felt like it let you zoom pretty well. Camera was pretty well done. I wish there was dust on the boost right after the dustblocks to see easier, but not a huge deal. I didnt really have much issue figuring out where to go though after a couple of runs.

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