Rappel
Rating
/ 8 votes
Difficulty
/ 3 votes
map notes
Forest and Cave map that starts off with some hopefully interesting downwards themed gameplay. Used some scripting to take care of disabling layers along with a camera distance mechanic that hopefully works as intended and removes the need for death zones (fingers crossed that my feeble spaghetti code actually runs correctly).
So apparently the dustman.kill() function does not contribute to combo breaks.
Link to scripts used:
https://github.com/akuthi/Dustforce-Scripts/tree/master/Rappel
So apparently the dustman.kill() function does not contribute to combo breaks.
Link to scripts used:
https://github.com/akuthi/Dustforce-Scripts/tree/master/Rappel
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