/ 7 votes
/ 0 votes
This level was actually quite tricky to make. This is only level which features unique aesthetic compared to both of its source maps, it combines them. This map felt too distance from hideout without the bricks, so I reworked the aesthetic to match somewhere in the middle. Gameplay-wise, this level it pretty weak in comparision to the pack, but in my opinion, it captures the feeling of consite very well, so I opted to keep it as is.