by IamAmey
created Apr 18, 2017
52 views | 292 downloads

/ 7 votes

/ 2 votes

map notes
First attempt at a level for Dustforce (or any game for that matter)

1 comment

said Apr 27, 2017
For a first map it wasn't bad at all. I talked at length about it on my stream, but a few summarizing suggestions:

Why does the ground just end right below the player? You do a great job adding background, even some parallax in certain spots, but its very jarring to have a huge empty space, above and below, this rectangular dirt box you've created.

Not sure why there is one random pillar of grass rather than dirt.

The middle section is a bite stale. A bit more variety would make it more interesting to play, instead of having the same turkey three times in a row followed by a tiny hallway with enemies. Also in that section, I would do what you did up top and make it so you can't just walk into the spikes. Instead make them 1 tile below the player so there is a little ledge.

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