Log in / Register
created Mar 15
109 views | 760 downloads
/ 11 votes
/ 2 votes
medium to hard
get this map
install and play
direct file download
Thanks to Sleuthsolver for testing.
Thanks to Leap for testing and gameplay improvements.
Probably the best secret I've ever seen in a map :o
I didnt look around during testing.
Were you inspired by Inside?
On coins, on stamps, on the covers of books, on banners, on posters, and on the wrappings of a cigarette Packet — everywhere.
Always the eyes watching you and the voice enveloping you.
Asleep or awake, working or eating, indoors or out of doors, in the bath or in bed — no escape.
Nothing was your own except the few cubic centimetres inside your skull.
Glad you enjoyed it.
It was inspired by 1984.
Damn, forgot all about that movie - I probably got some ideas from it without even realising.
Took me awhile to find all the apples... lol
There's actually a fourth in a small secret area that you missed.
Another great map in terms of both gameplay and aesthetic. Getting a very dystopian atmosphere (The Giver, 1984, Equilibrium etc...) that worked fantastically within the narrative.
A few suggestions: The prisms in the lights are a bit hard to see at first and I went by them a few times without noticing. The "subdued city" works great without color, but a bit of color in the hidden underground resistance would have been a nice contrast. The start could be used to establish a bit more background.
Once again the secrets really make the map though. All of them were top tier! The specific use of props to disguise the entrance to the resistance was hilariously evil, but admittedly would be a bit too hard to find without using the editor. Can't say enough about how awesome they are. 5/5!
PS. Apple SSing this is insane :D
Agree about the prisms, but it was an intentional trade-off because I really liked the idea.
I also agree about the colour - having some in the resistance would have been a nice touch to really highlight the oppressive atmosphere of the city.
to post a comment.
frequently asked questions
Hitbox Team blog
new map feed