GAM330 Level 1

by Rozu
created Nov 9, 2016
Leaderboards
217 views | 3336 downloads

Rating
/ 4 votes

Difficulty
/ 1 vote

Tags

map notes
Currently unfinished.

4 comments

aSwedishMagyar
said Nov 9, 2016
Decided to have some fun with it, hopefully you don't mind, here is the file if you want to use it:
https://www.dropbox.com/s/dq0vqs6amdfk92g/GAM330-Level-1-Rev-aSM?dl=0
Rozu
said Nov 9, 2016
Holy shit, that's amazing! tbh, This is the first time I'm using the editor and I'm still learning, but it looks great! Would you recommend any tips/tutorials?
aSwedishMagyar
said Nov 9, 2016
For me I just tried to emulate the stock level looks until I got a formula down. In all honesty though, it always manages to look forced. Experimenting is always a good way to do it, but if you don't have time, try to take other maps into the editor to see how they accomplished it. Some map makers utilize a ton of the layers to get things to look just right and often times you can gain some new techniques just by following their example. Meark is a really good mapper to look at simply because of his insane combinations of props and tiles that work out really well.
TL;DR
I got to this point by copying others and tweaking it a bit until it was different enough to be passed off as new. Kind of sad, but at least it looked good.
indapop
said Nov 9, 2016
Administrator
cool map, that art is also really good. i'm not really sure why the physics triggers are working for you but it desyncs for me
edited Nov 9, 2016

Please log in or register to post a comment.