Shincomprehensible
Rating
/ 35 votes
Difficulty
/ 8 votes
map notes
True Art is Incomprehensible
If you don't know the origin of this art style: http://en.wikipedia.org/wiki/Piet_Mondrian
This map is designed around some specific level design features. This is not in my usual style, and is heavily influenced by Varredor's maps and discussion with Syena. I would love to hear what you think of it. Here is a list of features:
-No hand-holding
-Multiple routes / free routing
-"Figure it out" camerawork and gameplay
-No repetition of obstacles or sections of the map
-Color changing because color changing because color changing
Recommended Music: https://www.youtube.com/watch?v=jen-8lHqDCc
If you don't know the origin of this art style: http://en.wikipedia.org/wiki/Piet_Mondrian
This map is designed around some specific level design features. This is not in my usual style, and is heavily influenced by Varredor's maps and discussion with Syena. I would love to hear what you think of it. Here is a list of features:
-No hand-holding
-Multiple routes / free routing
-"Figure it out" camerawork and gameplay
-No repetition of obstacles or sections of the map
-Color changing because color changing because color changing
Recommended Music: https://www.youtube.com/watch?v=jen-8lHqDCc
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