Prototype Difficult
Rating
/ 10 votes
Difficulty
/ 9 votes
map notes
http://www.youtube.com/watch?v=vabPMTwY-ME
This is an attempted clone of an old showcased prototype level as displayed in the above youtube link. There are a few changes however.
Throughout the video, he uses heavy attack on what looks like light enemies, but I'm not sure if hitting the enemies counted as maintaining your combo or not or if the amount dusted counted toward a total numerical score or what... but at the end he clearly does light attacks so I put in light enemies. At 13 seconds, a spike was put near the ceiling, for if you chose to heavy attack the square on your way in, it'd checkpoint and a small leaf particle would be where that spike is. Starting at 20 seconds I had to lower the floor by a unit otherwise you could not run through there. And finally, at 36 I put in heavy enemies along there to maintain what he does in the video. I don't think he would purposely make it harder on himself by heavy attacking then dusting as opposed to just light attacking and falling (again, not sure how the scoring system worked).
Other than that, I hope I did the level justice and that nothing bugged out.
This is an attempted clone of an old showcased prototype level as displayed in the above youtube link. There are a few changes however.
Throughout the video, he uses heavy attack on what looks like light enemies, but I'm not sure if hitting the enemies counted as maintaining your combo or not or if the amount dusted counted toward a total numerical score or what... but at the end he clearly does light attacks so I put in light enemies. At 13 seconds, a spike was put near the ceiling, for if you chose to heavy attack the square on your way in, it'd checkpoint and a small leaf particle would be where that spike is. Starting at 20 seconds I had to lower the floor by a unit otherwise you could not run through there. And finally, at 36 I put in heavy enemies along there to maintain what he does in the video. I don't think he would purposely make it harder on himself by heavy attacking then dusting as opposed to just light attacking and falling (again, not sure how the scoring system worked).
Other than that, I hope I did the level justice and that nothing bugged out.
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