Rhubarber

by MediaDarling
created May 4, 2012
Leaderboards
240 views | 560 downloads

Rating
/ 13 votes

Difficulty
/ 11 votes


map notes
This is a rework/continuation of my first level, rhubarb. I made it longer, and slightly changed the position of the floating enemy after the Temple/Cave section, so that you can use light hits to make it to the next platform. Before, people were expending their area attack just to make the jump, which I did not intend to happen.

EDIT: Added a killbox I forgot to add before. Now if you finish the level but don't land on the platform, you won't just fall forever. WHOOPS.

1 comment

Iceghoul
said May 6, 2012
Good job, this map has a very nice flow to it

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