Canyon

by Probably not Towelie
created Nov 24, 2013
Leaderboards
438 views | 785 downloads

Rating
/ 20 votes

Difficulty
/ 10 votes


map notes
New map set in a canyon as the name suggests. Short but not quite as short as my last couple of levels. Best completed with dustman and girl. Kid will have no problems but I prevented people from using dustworth because I want to see other characters on the top spot. Have fun!
edited Mar 19, 2018

8 comments

Magnetbrainn
said Nov 24, 2013
Gonna try and keep this SS wr <3

EDIT: Gawsh dangit Badger :P
edited Nov 24, 2013
Calistus
said Nov 24, 2013
Administrator
To whom it may concern (Marksel?): is it possible to use jorfs at the start to complete the level any% as Dustworth? Not that it'd be faster, just to be on the leaderboard as Dustworth.
Magnetbrainn
said Nov 24, 2013
To answer your question: don't believe so, nope.
No character can stand in a spike tunnel like the one set up on the map here. And doing that trick with walljumping on the spikes to get over would be possible, but you can't get over because A, the layout of the blocks, and B, the spikes on the top. :(
Calistus
said Nov 24, 2013
I managed to jorf in that spike tunnel one time only, but I lost my air charge when trying to jump for the second jorf. :( I'm mainly wondering if the second jorf is possible with the limitations created by jumping from the first spot.
Which walljumping trick are you referring to?
Edit: http://puu.sh/5rKsz.jpg - also managed to jump out to the left without wasting my air charge. This makes the setup for the second jorf extremely hard, though...
edited Nov 24, 2013
Magnetbrainn
said Nov 24, 2013
The walljump trick is that sometimes, you can actually walljump off of spikes. You've gotta do it on the edge of them, and I think it only works off of one direction, but I don't exactly remember haha.

Oh, okay then, I'll have to work on getting that jorf then xD
ShurykaN
said Nov 24, 2013
something something dustworth
Calistus
said Nov 24, 2013
すごいな~
Magnetbrainn
said Nov 24, 2013
Holy shury-t

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