EPS XI DAY

by neeve
created Oct 1, 2013
Leaderboards
472 views | 714 downloads

Rating
/ 14 votes

Difficulty
/ 8 votes


13 comments

Marksel
said Oct 1, 2013
No.
EDIT: Thought I'd be more constructive:
Main thing wrong with this map: Deathzones are WAAAAY too high, very often you can save yourself but you're simply stopped by deathzones.
other than that, the start is pretty dumb, way too small of a window of opportunity to dash right + upheavy makes for a ton of fake difficulty, put this at the start of a level and be sure to make people stop playing your map before finishing it.
The end, I haven't played it enough to try things out, but I'm fairly sure it's as good as impossible to do fast.
edited Oct 1, 2013
Sivade
said Oct 1, 2013
^what marksel said

start is pretty annoying to get.
Furkiepurkie
said Oct 1, 2013
why do people have to be so narrowminded and completely ignore dustkid as a character choice when it's so obviously better than dustworth in this level.
Marksel
said Oct 1, 2013
dustworth faster ... for now :3
edited Oct 1, 2013
Furkiepurkie
said Oct 1, 2013
:D
edited Oct 1, 2013
NoobSlayer
said Oct 1, 2013
dustkid is a character??  today i learned...
DustBear
said Oct 1, 2013
I get that super xcore levels like this aren't made for me... but are you friggin kidding me invisible death zone coming out of the right from the start? I could've at least limped to the apple... Why didn't you just make spikes? @_@
Marksel
said Oct 1, 2013
didn't you read the tags? this is easy to medium...!
voxanimus
said Oct 1, 2013
difficulty estimations on the atlas are so subjective they're almost meaningless.
Guycep
said Oct 1, 2013
nnnooooo
Seight
said Oct 1, 2013
Painful
Jvcpro
said Oct 1, 2013
I already don't want to play it.. :c
Probably not Towelie
said Oct 1, 2013
The only part I hated was the very ending. Just an absolutely terrible idea to put large squares of dust blocks that are extremely annoying to clear. Hated it because of that. Everything else was easy and enjoyable though, especially my four or five dash jumps in a row. Never done that before.

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