by CarboniteIV
created Jan 6, 2013
341 views | 745 downloads

/ 7 votes

/ 4 votes

map notes
This is a new type of map I'm trying out.  It's all based on combat skill.  There's enough dust to execute your finisher twice, and if you do it in the right place you can take out most enemies in the level.  In the last room, your finisher will not clear dust on surfaces, you'll have to get them by hand before you trigger it.  The hard part is not getting hit.  

Clear the dust first, then focus on the enemies.  Think ahead of the wolves, they're fast.  Also, the bears are faster than you think.  You can also build your meter just by attacking the shields of the knights.

Let me know what you think, and whether you think this type of level works.  Thank you, and enjoy!


said Jan 6, 2013
Nice flow, especially for a combat map! Good job.

But, there's no need for you to give so many tips! Everything you've told us many players either already know or can figure out just in one or two runs. Besides, figuring out is half the fun!
said Jan 6, 2013
Good tip!  Although, I did it because I intend to make some much harder versions.  Glad to see you like it!  Thank you so much.  :)

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